Monday, February 25, 2019

Udemy: Rigging 101 for Video Games - Maya 2018


Learning 3D rigging can be very confusing and time-consuming when doing it by yourself. I want to make the learning process easy for you, going through all the tools and concepts of rigging in very detailed videos.
In this course, we will create rigs from A to Z. From planning the rigs to developing the necesary interface a model needs to be animated.

Yiihuu.com - Creating A Sci-fi Short Film - The Lander [English]

The Lander was a short film that Han Yang spent a year to complete.
In this tutorial, we'll start from pre-production to final compositing in Nuke. We'll learn how to create a Hollywood style short film from scratch, starting from storyboard drawing, motion capture, camera language buildup as well as how to boost up your workflow by rendering in Unreal Engine. Also, we'll discuss tips and tricks that could make your shot stand out.

Friday, February 15, 2019

Udemy - Complete Hardsurface Modelling & Sculpting inside ZBrush4 R8

Duration: 12h 30m - Project Files: Included - Format: MP4
During this course we will create a custom Motorbike from scratch inside Zbrush from basic block in to high detail rendering, for me it was a challenge to undertake this whole project just using ZBrush but as you will see it was not only quicker but also offers a lot of control as mentioned this course is packed with skills, ready to hear about some of them.

Sunday, February 3, 2019

The Gnomon Workshop - Realistic Dog Grooming for Production with XGen with Jordan Soler

Duration: 218 Minutes - Format: mp4 - Resolution: HD 1920x1080 - Project files: not included
In this workshop, Grooming Artist Jordan Soler shares his entire process for creating a realistic dog groom from scratch using Maya, XGen and a bit of Mari. He begins by explaining how to properly setup your files and analyze your references. He then moves on to guide creation and the refinement of modifiers while providing production proven tips and tricks in XGen and grooming in general. To conclude, Jordan covers a quick overview of the shader he uses and how he sets up color maps to make a great looking final render. If you're looking to create a realistic animal / creature or for those seeking useful tips on grooming, this course provide a complete overview of the production workflow for creating a realistic animal groom.

Gnomon Workshop - Creating A Stylized Female Character - The Making of Lyn-Z with Crystal Bretz

In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female cha...