Showing posts with label Zbrush. Show all posts
Showing posts with label Zbrush. Show all posts
Monday, June 8, 2020
Gnomon Workshop - Creating A Stylized Female Character - The Making of Lyn-Z with Crystal Bretz
In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female character. Using a concept supplied by Angel Ganev, she shares the entire process for translating a 2D concept into a 3D character. This workflow includes a look inside the techniques used for Modeling, Texturing, Groom, and Lookdev. The first topic in this tutorial is how to start and plan a project and what steps to take to ensure your success and completion.
Monday, October 21, 2019
40 ZBrush VDMs MOUTHS+5 bonus variations+fbx-obj
High detail mouths of all sorts to concept with, augment existing sculpts or kickstart a new creature. Here is a video demonstrating how I like to use it plus some tips.
Tuesday, April 30, 2019
Gumroad - Fanny Vergne - Using Zbrush for stylized textures
I made this tutorial to share my process to create stylized textures. Strong from my experience in the video games industry for more than 10 years and being in big companies like Ubisoft or Blizzard Entertainment, I wanted to share some of my knowledge in some processes like sculpting in Zbrush, baking in Marmoset Toolbag or painting in Photoshop.
Wednesday, March 20, 2019
ZWrap Plugin for ZBrush
ZWrap is a plugin for ZBrush that allows you to automatically fit a pre-existing topology to your models. With an easy-to-use interface, it greatly speeds up a process of converting your characters and 3D-scans into a production-ready topology.
Poliigon Collection
Poliigon Mega Pack
Poliigon - Streets Collection
Poliigon Marble Collection
Poliigon Fabric Brushes
Poliigon Textures (400+)
Poliigon City Street Textures
Poliigon Textures Concrete
Poliigon - Surface Imperfections
Monday, March 18, 2019
[FlippedNormals] 3D Art Characters in Zbrush - 16 Vols - Basic to Intermediate
Welcome to the 3D Art School, in this first pack: “3D CHARACTER ART – Basic to Intermediate” you’ll learn how create characters but to a professional level, maybe for video games, animation or collectibles. Everyone asks me if I teach how to make characters for games or for animation, but they don’t know that the the technical part is the second big step.
Mastering ZBrush 4R8 with Paul Gaboury
- Working with ZBrush's Brush System
- Using Dynamesh, ZRemesher, Extraction, Panelloops and more.
- How to make the most of ZModeler to create polygonal models entirely in ZBrush.
- How to easily breakdown complex designs using ArrayMesh and NanoMesh.
- Using Spotlight and Polypaint to texture your character and environment artwork.
- Make the most of ZBrush's lighting and material system.
- Output for 3D Printing as well as for Film and Games.
Stylized Character Design in 2d and 3d By Alex Negrea
He uses Zbrush and Photoshop to create this character. Its recorded in realtime with commentary and it covers a variety of techniques that you can apply to your own projects.
You can find some bonus goodies packed in there too:)
Hope you will enjoy and learn a lot!
You can find some bonus goodies packed in there too:)
Hope you will enjoy and learn a lot!
Friday, February 15, 2019
Udemy - Complete Hardsurface Modelling & Sculpting inside ZBrush4 R8
Duration: 12h 30m - Project Files: Included - Format: MP4
During this course we will create a custom Motorbike from scratch inside Zbrush from basic block in to high detail rendering, for me it was a challenge to undertake this whole project just using ZBrush but as you will see it was not only quicker but also offers a lot of control as mentioned this course is packed with skills, ready to hear about some of them.
Saturday, January 19, 2019
Gumroad Michael Pavlovich Zbrush for Ideation
Learn how to create anything in ZBrush with more than 250 videos, over 25 hours of video instruction. Not sure if this series is for you? Watch the first unit for free on my YouTube channel here:
https://www.youtube.com/watch?v=SzrLOvnkS8c&list=PLkzopwqcFevbxxNfZtq1ae09h1dht4S6M
Tuesday, December 11, 2018
Zscene manager 1.8 (Zbrush plugin)
What is ZSceneManager?
It’s is a SubTool organizer:
This plugin for ZBrush allows to hierarchically arrange and group your SubTools into folders in a dedicated window.
Simply create, merge or delete your groups.
Then a simple drag and drop system allows you to move and reorder your SubTools.
It also provides the ability to work on multiple SubTools simultaneously
The ‘Merge for Sculpt/Paint‘ feature provides a simple way to work on multiple SubTools all-as-one.
Based on SubTool selection, It becomes easy to sculpt, paint, move, rotate, scale multiple subtools simultaneously.
Wednesday, November 21, 2018
Libel Studios - Anatomy in Zbrush [Spanish]
26 Videos con sus respectivos archivos donde se explicara paso a paso los diversos proceso para la creación del personaje ” No dejes de ver el VIDEO instructivo del curso
Tuesday, November 20, 2018
Friday, November 9, 2018
Domestika - Modelado realista con ZBrush (Spanish)
La experiencia de Rafa Zabala como escultor tradicional le ha servido para labrarse una brillante carrera como escultor digital, diseñador y creador de personajes y criaturas 3D.
Thursday, November 8, 2018
Dragons Workshop - Complete Bundle + Posing the Dragon [Gumroad]
JESSE SANDIFER is a Senior Character Artist from Los Angeles, United States of America. Today we are posting Dragons Workshop – COMPLETE Bundle By Jesse Sandifer. In this Gumroad Tutorial Jesse will talk all about how to approach mythical creature anatomy, explore designs, and create fine sculpt details! He will also go over keeping yourself organized and working clean as much as possible.
Monday, November 5, 2018
Domestika - Modelado de personajes en 3D con Zbrush & Creación de personajes con ZBrush y Cinema4D
Domestika - Modelado de personajes en 3D con Zbrush (spanish)
Domestika - Creación de personajes con ZBrush y Cinema4D
Learn, from scratch, to design, model and render your own characters.Zigor Samaniego - 3D designer specialized in designing characters - has created an authentic universe of adorable 3D characters in which shapes, colors and textures reign. This bestiary, which he publishes assiduously on his social networks and has modeled with ZBrush and Cinema4D, has fallen in love with clients such as Prada, Maxon, Nickelodeon and Nestlé.
Thursday, October 18, 2018
Libel Studios / Accesories in Zbrush [Spanish]
The ZBRUSH Video Creation course is for all ZBRUSH character creators who want to enrich their models by adding various accessories with high performance techniques.
Monday, October 1, 2018
ZBrush Clothes and Drapery course
Clothes & Drapery from Zbrushguides.com is the first course from the Odd Spirits of Z project, which is a series of fast-paced courses focusing on a specific skill or a ZBrush feature.
The focus of this course is the creation of Clothes in ZBrush for a fantasy character. Throughout the video lessons, I’ll share with you: workflows, a bit of theory, sculpting techniques and more than a few modeling tips and tricks to create folds, wrinkles, drapery and in general, to help you understand the behaviour of different fabrics so that you can confidently sculpt clothes for your own characters.
The focus of this course is the creation of Clothes in ZBrush for a fantasy character. Throughout the video lessons, I’ll share with you: workflows, a bit of theory, sculpting techniques and more than a few modeling tips and tricks to create folds, wrinkles, drapery and in general, to help you understand the behaviour of different fabrics so that you can confidently sculpt clothes for your own characters.
Tuesday, September 11, 2018
Michael Vicente - Rendering in zBrush + Bonus Matcap
This is a 20min tutorial showing the process Michael Vicente uses when he renders his models in zbrush for a portfolio shot.
Saturday, September 8, 2018
Lynda - ZBrush Tips & Tricks
Are you ready to take your ZBrush-ing to the next level? In this weekly series, ZBrush artist Ryan Kittleson shares his personal approach on how to make ZBrush work for you. Ryan demonstrates how to set hot keys so that ZBrush operates more like your other favorite software. He shows you how to customize the interface, so that the features you use the most are placed front and center, and how optimize the setup of a custom scene to achieve maximum workflow efficiency. He demonstrates how to create macros to simplify complex and repetitive tasks into single-click solutions. This series is designed to help you go from spending time fussing with software to having more time to make great, new things with ZBrush!
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Gnomon Workshop - Creating A Stylized Female Character - The Making of Lyn-Z with Crystal Bretz
In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female cha...

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ZBrush is a digital sculpting and painting software that revolutionizes the entire 3D industry with powerful features and intuitive work...
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This is a workshop where Bernardo Yang Cruzeiro, character art director at Prime 1 Studio, shares the techniques that Prime 1 Studio uses ...
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In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female cha...
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Welcome to the 3D Art School, in this first pack: “3D CHARACTER ART – Basic to Intermediate” you’ll learn how create characters but to a ...
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Sci fi brush and alpha set for Quixel, Substance painter, ZBrush, 325 brushes and height/alpha maps, all 2048x2048 16bit in tiff as well...