Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
Monday, June 8, 2020
Gnomon Workshop - Creating A Stylized Female Character - The Making of Lyn-Z with Crystal Bretz
In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female character. Using a concept supplied by Angel Ganev, she shares the entire process for translating a 2D concept into a 3D character. This workflow includes a look inside the techniques used for Modeling, Texturing, Groom, and Lookdev. The first topic in this tutorial is how to start and plan a project and what steps to take to ensure your success and completion.
Monday, March 18, 2019
Udemy - Maya for Beginners: Complete Guide to 3D Animation in Maya
Maya for Beginners: Complete Guide to 3D Animation in Maya
Learn everything you need for 3D animation in Autodesk Maya: Modeling, Texturing, Lighting, Rigging, Animation, Dynamics.
Learn everything you need for 3D animation in Autodesk Maya: Modeling, Texturing, Lighting, Rigging, Animation, Dynamics.
Monday, February 25, 2019
Udemy: Rigging 101 for Video Games - Maya 2018
Learning 3D rigging can be very confusing and time-consuming when doing it by yourself. I want to make the learning process easy for you, going through all the tools and concepts of rigging in very detailed videos.
In this course, we will create rigs from A to Z. From planning the rigs to developing the necesary interface a model needs to be animated.
Saturday, January 5, 2019
CGMA – Hair Creation for Games with Johan Lithvall
An 8-week course on learning how to create AAA quality hair for games
Create quality hair for games
This class will teach you how to create AAA quality hair for games. Using techniques developed during the production of Horizon Zero Dawn, you will be taken through the full process of planning your work, creating hairs in xgen, baking the hairs into textures, creating a hair asset, and finally putting it into Unreal Engine. The class will contain both practical workflows and theoretical mindsets to help you further hone your skills in hair creation for games.
Saturday, December 29, 2018
Gumroad – Xgen: guide curve based grooming essentials
VFX grooming secrets revealed:
Introduction to guide curve based grooming in Maya's Xgen.
This tutorial is going to establish the foundation for future tutorials.
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Gnomon Workshop - Creating A Stylized Female Character - The Making of Lyn-Z with Crystal Bretz
In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female cha...
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This course is a look at various methods of modeling hard-surface elements in Zbrush 4R7, through the creation of a robot head based on an...
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In this Nuke compositing course, Simon Rafin goes through the entire process of integrating the Lamborghini rendered in Charles Chorein’s ...
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This is a workshop where Bernardo Yang Cruzeiro, character art director at Prime 1 Studio, shares the techniques that Prime 1 Studio uses ...
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In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female cha...
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ZBrush is a digital sculpting and painting software that revolutionizes the entire 3D industry with powerful features and intuitive work...




