Thursday, July 5, 2018

Cubebrush - Project EDGE- Time Lapse Creating a Robotic Design

This is a Intermediate to Advanced Level with 4 hours of TIME LAPSE- NO AUDIO showing how to model a whole hard surface robotic design from scratch using multiple techniques in 3DSMax 2016.

Lynda - ZBrush 2018 Essential Training

Duration: 4h 49m - Project Files: Included - Format: mp4
ZBrush combines 3D modeling, texturing, and painting into one intuitive digital sculpting workflow. However, it still has dozens of features to master, and the 2018 edition adds tessimation, new deformers, a polygroup generation tool, and more. If you're a beginner, this course is the best introduction you can get. Instructor Ryan Kittleson helps new digital artists—and those who are simply new to ZBrush—learn all the essential tools and techniques. He shows how to create basics forms with meshes, sculpt details with brushes, paint and texture your models, and render the results—using the same professional pipeline you would for real-world projects. Follow along and learn how to use ZBrush to build the wildest 3D creations you can imagine.

Wednesday, July 4, 2018

Gumroad – FULL Substance Painter Live Link

This is the full version of the Live Link connection between Substance Painter and multiple DCC's.
It works with Marmoset Toolbag 3, Cinema 4D, 3DS Max, Maya, Blender, Modo and Houdini so far, but i'll keep adding other platforms.
It is compatible with Mac and Windows (Linux coming soon...)

Gumroad – ShadeIt 2.0 and Cable 2.2 for Maya

Script – Shadeit for Maya
ShadeIt is a script for Maya that will help you to easily create and edit realtime shaders for Maya viewport 2.0!
Script – Cable for Maya
Cable Script v2.2
Cable is a script for Maya that will help you to easily create and edit cables. It’s also really quick and you can generate tons of cables in 2 clicks!

Pluralsight - Texturing Game Characters in Substance Painter

Texturing is a mandatory step in the creation of most types of game assets. The artist responsible for texturing an asset gives it a coat of paint that defines each of its surfaces telling the audience what it looks like and what its made out of. In this course, Texturing Game Characters in Substance Painter, you will dive into the process of painting textures for a multi-material game character that is bound for Unity using Substance Painter.

Gumroad - Ultimate Cop PACK by Oscar Perez Ayala - Spanish

In this tutorial you will learn modelling techniques using high-low poly and the baking process techniques that are used in a professional video game production.

Gumroad - Substance Masters Vol.2

This set focuses on teaching and showing the creation process of 4 advanced substance designer materials, you can dig into the full and commented source SBS substance designer files or you can watch the creation process in the 39 hours of recorded video, 4 hours of those are voice commented. For those interested in presentation you can check out the Marmoset Toolbag files that are included.

Gumroad - Substance Masters Vol.1

This set focuses on teaching and showing the whole creation process of 3 advanced substance designer materials, you can dig into the full and commented source SBS substance designer file or you can watch the creation process in the 11 hours of recorded video. For those interested in presentation you can check out the marmoset toolbag files that are included.

Pluralsight – Optimized Game Character Modeling

Character modeling for games can be difficult when you need to pay attention to detail and performance while accounting for animation and movement. In this course, Optimized Game Character Modeling, you'll discover how to manage that balance and how to create a character model for games from scratch. First, you’ll delve into retopologizing in Maya.

Tuesday, March 1, 2011

Gumroad - Substance Masters Vol.3

This set focuses on teaching and showing the creation process of 4 advanced substance designer materials, you can dig into the full and commented source SBS substance designer files or you can watch the creation process in the 39 hours of recorded video, 4 hours of those are voice commented. For those interested in presentation you can check out the Marmoset toolbag files that are included.

Gnomon Workshop - Creating A Stylized Female Character - The Making of Lyn-Z with Crystal Bretz

In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female cha...