Saturday, July 7, 2018

Gumroad - Finalizing Base Mesh Topology For Production by Chung Kan

In this tutorial you will learn how to finalize and prepare your base mesh with rigging/animation friendly topology with modeling techniques that are used in a professional production environment.  You will learn how to efficiently re-topologize in both Maya and 3dsMax.

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Gnomon Workshop - Creating A Stylized Female Character - The Making of Lyn-Z with Crystal Bretz

In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female cha...